Thats my triumvirate of adjectives on this game. Its just pleasant and a bit addictive. Enjoy!
Thats my triumvirate of adjectives on this game. Its just pleasant and a bit addictive. Enjoy!
This game is easily the one Ive spent the most time playing on my phone. Its fairly simplistic, yet the itemization and need to use potions and consumables and tactical positioning still require enough strategy to make things tricky, especially following a little twist thrown in once you actually do make it to the bottom level. Furthermore, the inclusion of set pieces and boss fights means that youre never gearing up in the blind: you WILL face them again if you lose. On top of that, the ability to travel back to the surface at will, to sell or stash things, gives this that extra level of Diablo flavor that so many roguelikes are missing, making gear and food actual commodities, instead of junk to just litter the dungeon floor with. Overall, Id say Cavern wins out handily over much flashier contenders like Fargoal (which is too Playskool) and even Nethack (too complex and random to be fun on a bus). Ease of play and clarity of focus make this the best roguelike on the App Store.
This is a very decent and not too hard dungeon crawler for the iPad. This makes it ideal for casual dungeon crawling, which you can come back to anytime. What makes this game shine though and stand out from all the rest is its rogue-like character. When you start a new game everything is fixed (once it comes out) although wares will change now and then as you gain levels. The game features permadeath. Once you die you have to start a new game and then everything is randomized, and you dont find or get the same gear or potions. This makes the game infinitely replay able. Well worth the three bucks. Highly addictive.
There was a major frustrating bug that made me start over when I was on the path to winning, but the Dev responded personally. Later I beat the game, but it took several hours, and there is good replay ability, so I consider it a good buy considering a movie ticket is $10. A solid game in a genre I like.
Great game for IOS. It is challenging because death is final--there are no do-overs. Being one potion short can mean the end of your adventurers life! I have lost MANY adventurers in the caverns, but enjoyed every second of it. Oh, and I love the sound it makes when you kill a bug, quite satisfying!
Tried so many roguelikes and have always been disappointed. This one was finally worth it.
Want a rogue like with permanent death game? Get this one.
This is one of the roguelikes I have yet to beat. I was close though! Great game, though the floor with the fire ants is annoying...
Its a fun game but its in need of a major update. It crashes a lot and there are some movement/gameplay issues that need to be addressed. Also there isnt any clear plot or even loose story line. All in all though its a decent rougelike.
I originally played Cavern not long after its initial release and was surprised to see it was still receiving updates by the developer. Overall the changes they made have made the game much more enjoyable since I last played. The game system is rather simple: four stats, three basic classes, and a small handful of weapons/spells, but I feel it’s clean enough for quick mobile play while interesting enough to try the various combinations through multiple play throughs. The simple sprite graphics are clean and nice looking and the interface is very usable. Movement and attacking are intuitive and easy to control. One grip I have that has cost me runs are the friendly NPC ghosts that can follow you through the dungeons. Maneuvering around them can be difficult and they can block you in the path of enemies that you otherwise don’t want to engage. Overall a very enjoyable game and definitely worth $3 if you like the rouge-like genre.
This is a really fun rogue like. Simple but has enough depth and looting to make each playthrough unique. The only thing I wish was added: seeing the armor and weapon you have equipped on your actual warrior. I was bummed out when I equipped the awesome serpent bow but it only showed the generic bow in gameplay. Thats always a fun aspect of an RPG is customizing your warrior. Other than that its really fun and addictive. I love that it keeps track of details for each run.
Almost no depth whatsoever. For myself, the main draw of roguelikes is the depth of character customization. At the very least, this means some equipment customization, maybe picking a race, but most of all, I want to be able to shape my character as they level up. This game offers so little in the way of RPG elements, I was still waiting for the game to really begin after I had beaten it. Rarely do I give poor reviews, but having just finished Cavern with a bad taste in my mouth, and especially when a game like Cardinal Quest 2 (just to name one from the top of my head) offers so much more and is free, I felt the need to warn prospective players. Do not pay for this, look elsewhere.
I recommend this.
Games really hard, on one occasion Im waking around randomly getting hurt by nothingness until I finally die..alrighty then. Too many chests that are empty..
Loved it. Exactly what I was looking for.
But I prefer more depth. Would be good for kids.
Its simple. Clean. And really hard. Very well done.
Finding a very good rougelike on iOS is pretty hard. Definitely the best one on iOS. I highly recommend this game.
Perfect. Ill be playing this one for a while!
Mildly interesting, too simplistic.